[Bug 19292] New: Nancy drew game crashes on load

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Jul 11 23:13:04 CDT 2009


http://bugs.winehq.org/show_bug.cgi?id=19292

           Summary: Nancy drew game crashes on load
           Product: Wine
           Version: unspecified
          Platform: PC
        OS/Version: Linux
            Status: UNCONFIRMED
          Severity: critical
          Priority: P2
         Component: -unknown
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: eyecreate at gmail.com


It's funny it's currently only happening on this one out of all 5-6 tried
before that work with Gold status in Wine, but #13, The Last Train seems to
start up and then stop with just a quick screen flash. It was hard to get any
information out of it, on one computer, it would make gnome-terminal disappear
and die when the game crashed. I tested this on another computer using
PlayonLinux to test it on all wine version(that I considered major) from 0.9.7
to current. The problem existed on all of them. Wine only spit out a few lines
of info when running it in a different terminal:



fixme:keyboard:X11DRV_LoadKeyboardLayout L"00000409", 0001: stub!
fixme:d3d:IWineD3DImpl_FillGLCaps OpenGL implementation supports 32 vertex
samplers and 32 total samplers
fixme:d3d:IWineD3DImpl_FillGLCaps Expected vertex samplers + MAX_TEXTURES(=8) >
combined_samplers
fixme:win:EnumDisplayDevicesW ((null),0,0x325054,0x00000000), stub!

I plan on posting this, if the fix isn't quick, at codeweavers, since I have a
subscription with them and more heads are better on hard to solve problems.

-- 
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.



More information about the wine-bugs mailing list