[Bug 19334] New: Call of Juarez: Bound in Blood shader problem
wine-bugs at winehq.org
wine-bugs at winehq.org
Wed Jul 15 15:02:28 CDT 2009
http://bugs.winehq.org/show_bug.cgi?id=19334
Summary: Call of Juarez: Bound in Blood shader problem
Product: Wine
Version: 1.1.16
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs at winehq.org
ReportedBy: andras at csevego.net
Created an attachment (id=22391)
--> (http://bugs.winehq.org/attachment.cgi?id=22391)
screenshot of the problem
As the attached screenshots shows, if you look up (when you see the sky), then
look down, then a shader stuck on the screen, and you can see only the
particles on it (on that part of the screen). The game (geometry, other
shaders) can be viewable of the part of the screen, which haven't displayed sky
yet.
If you mess the whole screen, then go back to main menu, and start a new game,
doesn't fix the problem. Only comlete game restart fixes it.
Only this repeats in console:
fixme:d3d:IWineD3DEventQueryImpl_GetData Wrong thread, reporting GPU idle.
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