[Bug 19292] Nancy drew game crashes on load
wine-bugs at winehq.org
wine-bugs at winehq.org
Sun Jul 19 23:20:38 CDT 2009
http://bugs.winehq.org/show_bug.cgi?id=19292
--- Comment #17 from Kevin Whitaker <eyecreate at gmail.com> 2009-07-19 23:20:37 ---
(In reply to comment #16)
> (In reply to comment #15)
> > (In reply to comment #14)
> > > (In reply to comment #13)
> > > >
> > > > I'm not getting much more on the important side.
> > >
> > > Read my instruction again, you're not doing what I asked.
> >
> > I'm either really confused or something is wrong.
> >
> > http://pastebin.ca/1499799
>
> This suggests the process is starting another process then exiting, try to
> attach to the new process using the attach command. If this fails you could
> try to figure out a way of breaking on new process creation if that's possible.
> Otherwise attach a compressed +process,+relay,+seh,+tid log.
What about this? I got this by rerunning the program again in gdb.
Program received signal SIGSEGV, Segmentation fault.
[Switching to Thread 0xf7d048d0 (LWP 11943)]
strrchr () at ../sysdeps/i386/strrchr.S:178
178 ../sysdeps/i386/strrchr.S: No such file or directory.
in ../sysdeps/i386/strrchr.S
Current language: auto; currently asm
Wine-gdb> bt
#0 strrchr () at ../sysdeps/i386/strrchr.S:178
#1 0x7b87c3b7 in __wine_kernel_init () from /usr/lib32/wine/kernel32.dll.so
#2 0x7bc4b7de in __wine_process_init () from /usr/lib32/wine/ntdll.dll.so
#3 0xf7e8cc38 in wine_init () from /usr/lib32/libwine.so.1
#4 0x7bf01114 in ?? ()
#5 0xf7d1f775 in __libc_start_main (main=0x7bf00f30, argc=1,
ubp_av=0xffee5244,
init=0x7bf01220, fini=0x7bf01210, rtld_fini=0xf7fd5c60,
stack_end=0xffee523c)
at libc-start.c:220
#6 0x7bf00dd1 in ?? ()
and I have this from debugging in winedbg before hitting "c" to continue.
Wine-dbg>run
0x7b878b3b: movl %esi,0x0(%esp)
Wine-dbg>bt
Backtrace:
=>0 0x7b878b3b in kernel32 (+0x58b3b) (0x0033ffe8)
1 0xf7dabe5d wine_call_on_stack+0x1d() in libwine.so.1 (0x00000000)
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