[Bug 7797] Knight Rider runs extremely slowly

wine-bugs at winehq.org wine-bugs at winehq.org
Mon Jul 20 14:59:20 CDT 2009


http://bugs.winehq.org/show_bug.cgi?id=7797





--- Comment #11 from Stefan Dösinger <stefandoesinger at gmx.at>  2009-07-20 14:59:18 ---
fixme:d3d_caps:IWineD3DImpl_FillGLCaps Received unrecognized GL_VENDOR Tungsten
Graphics, Inc. Setting VENDOR_WINE.

You may want to use a driver that supports GL_EXT_framebuffer_object and
GL_EXT_framebuffer_blit. There are some D3D blits which are just slow in opengl
without those extensions and there is not much we can do about it.
Specifically, blitting with X and Y stretching to a texture that is bigger than
the framebuffer. (in case of ATI cards use the binary driver, not the open
source one)

These extensions are mostly a matter of implementing them in software.
Virtually any video card, even <= dx7 ones should be able to handle them.
Unfortunately fbo_blit is a fairly new extension, so cards which do not have an
actively maintained driver won't get it supported. In case of such old cards
I'm not really willing to invest much time into them either.

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