[Bug 12530] Psychonauts does not run due to unimplemented function d3dx9_36.dll.D3DXFilterTexture

wine-bugs at winehq.org wine-bugs at winehq.org
Mon Jul 27 12:25:10 CDT 2009


http://bugs.winehq.org/show_bug.cgi?id=12530


Tony Wasserka <tony.wasserka at freenet.de> changed:

           What    |Removed                     |Added
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                 CC|                            |tony.wasserka at freenet.de




--- Comment #8 from Tony Wasserka <tony.wasserka at freenet.de>  2009-07-27 12:25:10 ---
Hi,
I'm working (amongst other things) on a D3DXFilterTexture implementation during
this year's GSoC.
I've hosted a git repository with my current progress at
http://repo.or.cz/w/wine/d3dx9TW.git in der d3dxloadsurfacefrommemorySUBMIT
branch.
To try out the code, follow the instructions at the bottom of
http://bugs.winehq.org/show_bug.cgi?id=13297#c36, note that this code is not
feature complete and thus may or may not work, especially since this is only
intended to support normal (non-cube and non-volume) textures. Anyways, any
comments about how this code behaves with Psychonauts are welcome.
Best regards,
    Tony

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