[Bug 15925] World of Warcraft: Extreme FPS drop since 3.0.2

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Jun 2 07:54:47 CDT 2009


http://bugs.winehq.org/show_bug.cgi?id=15925


Norbert Lataille <nonal at freesurf.fr> changed:

           What    |Removed                     |Added
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                 CC|                            |nonal at freesurf.fr




--- Comment #42 from Norbert Lataille <nonal at freesurf.fr>  2009-06-02 07:54:45 ---
(In reply to comment #41)
> Created an attachment (id=20104)
 --> (http://bugs.winehq.org/attachment.cgi?id=20104) [details]
> ugly wow perfomance hack
> 
> This hack prevents my fps drop below 10 in high action, highly populated aeras
> like 1k, av, sarth25 3D. It speeds up memory allocation and avoids excessive
> thread bouncing. I'm not sure whats the real cause of the thread scheduling
> issue, but apparently wow works fine without any scheduling at all.

Markus,

In my oprofile runs on .22 I did not see a lot of time being used in
HeapAlloc/HeapFree while in "established state" (1/2 minute after loading
game). As I said somewhere else I only see libGL processing.

Do you believe this bug may be have been fixed another way ?
Do you still see this behaviour ?

Thanks,

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