[Bug 9685] Punkbuster removes me from game for UNKNOWN WINDOWS API FUNCTION [131124]

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Jun 6 17:23:17 CDT 2009


http://bugs.winehq.org/show_bug.cgi?id=9685


detructor15 <steffen.linux at gmx.de> changed:

           What    |Removed                     |Added
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                 CC|                            |steffen.linux at gmx.de




--- Comment #157 from detructor15 <steffen.linux at gmx.de>  2009-06-06 17:22:55 ---
Some thoughts on this:

 * have someone EVER contacted evenbalance and asked them to add a "wine check"
and if it detects a wine environment executes different checks? And if yes,
what was their answer?
 * * Would it help if the wine community bombs their mailserver away? (sorry
needed some "lol point", because this bug is so damn frustrating)...Would it?

 * would it be possible to execute the linux version of punkbuster and "route"
the checks to the linux version? (the wine devs have done something similiar
with the gecko engine...I mean, the default steam client uses the engine of the
internet explorer, but in wine it uses gecko, so (for me) it seems possible to
get the applications to use something complete different instead of that what
they want

 * the checkIDs that have to be returnt are known to everyone that knows how to
sniff a network, aren't they? So, it would be possible to hardcode these IDs
and return them when PB asks for them. It isn't illegal (I think), it's just a
workaround...

 * oh and last idea: if we get the "real" windows files into one directory,
wouldn't it be possible to get the routines of PB to check those files instead
of the wine files?

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