[Bug 18762] Supreme Commander slows down to 1 frame every 60 sec
wine-bugs at winehq.org
wine-bugs at winehq.org
Mon Jun 8 00:40:08 CDT 2009
http://bugs.winehq.org/show_bug.cgi?id=18762
--- Comment #10 from Jon Rosen <holy.smoking.floorboards.batman at gmail.com> 2009-06-08 00:40:08 ---
James,
I just tried the demo myself and that actually works fine. (Well, it works,
albeit particularly slowly for me) In the demo I also get:
fixme:d3d_surface:IWineD3DSurfaceImpl_BltOverride Implement blit from a
swapchain to the active render target
fixme:d3d_surface:IWineD3DBaseSurfaceImpl_Blt Filters not supported in software
blit
I'm guessing this is a 'demo implementation' thing as Henri pointed out,
though. While the demo does install directx, I do not see any directx files in
the demo subfolders and I don't experience any changes in the gameplay of the
regular game itself, so it must be a difference with the demo's exe.
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