[Bug 18824] Thief 3 crashes when starting a new game

wine-bugs at winehq.org wine-bugs at winehq.org
Mon Jun 8 11:32:28 CDT 2009


http://bugs.winehq.org/show_bug.cgi?id=18824





--- Comment #9 from Stefan Dösinger <stefandoesinger at gmx.at>  2009-06-08 11:32:26 ---
"*base (nil)*" doesn't sound right. That means the glMapBuffer call fails.

I don't know what to do with this right away. The question is if the failing
glMapBuffer is a symptom or the cause of the problem. If it is a symptom, it
will take a while to find what's really wrong. If it is the cause, we could
catch the error and fall back to the behavior before the patch for the buffers
where MapBuffer fails.

I need some more info:
*) Are there any gl errors or out of memory errors before the crash?
*) What graphics card and driver are you using?

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