[Bug 18900] Wineserver crashes starting Team Fortress 2

wine-bugs at winehq.org wine-bugs at winehq.org
Mon Jun 15 03:21:50 CDT 2009


http://bugs.winehq.org/show_bug.cgi?id=18900





--- Comment #28 from Alexandre Julliard <julliard at winehq.org>  2009-06-15 03:21:49 ---
(In reply to comment #27)
> I'm fascinated to know: what was the linkage between the commit my bisect
> turned up and the underlying bug that's fixed by the patch?  The commit seems
> to just explicitly add some alignment fields in a structure; I'm baffled as to
> how this could lead to duplicates in the object wait list!

It doesn't, the duplicates have always been there. Since we are accessing
invalid data, the crash may behave differently because of changes in the memory
layout, but the bug was already present before that commit.

-- 
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.



More information about the wine-bugs mailing list