[Bug 19002] Postal 2 - graphics problems

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Jun 21 04:03:10 CDT 2009


--- Comment #10 from Stefan Dösinger <stefandoesinger at gmx.at>  2009-06-21 04:03:09 ---
Can you search for

if(ffp_clip_emul(stateblock) && device->vs_clipping) shader_addline(&buffer,
"KIL fragment.texcoord[7];\n");

in gen_arbfp_ffp_shader(), arb_program_shader.c, and replace it with

if(ffp_clip_emul(stateblock) && !device->vs_clipping) shader_addline(&buffer,
"KIL fragment.texcoord[7];\n");

Ie, negate device->vs_clipping. It should be in line 5173. (Sorry, no patch
atm, my wine tree is quite different)

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