[Bug 17592] New: La-Mulana: crash on startup due to problem with dmusic

wine-bugs at winehq.org wine-bugs at winehq.org
Mon Mar 2 18:45:57 CST 2009


http://bugs.winehq.org/show_bug.cgi?id=17592

           Summary: La-Mulana: crash on startup due to problem with dmusic
           Product: Wine
           Version: 1.0.0
          Platform: PC
        OS/Version: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: directx-dmusic
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: jgevaryahu at hotmail.com


Created an attachment (id=19755)
 --> (http://bugs.winehq.org/attachment.cgi?id=19755)
crash with no dll overrides

La-Mulana will crash on startup due to incomplete dmusic support;
If dmusic (and its related dlls) are set to override to native dlls, but no
native dlls are supplied, the game will run, but without music. Sound effects
will work fine.
If native dlls are supplied for dmusic, dmime, dmsynth and dmband, the music
will work as well.(This produces a slew of fixmes from dmstyle and dmloader,
yet the builtin implementation of those two dlls are good enough for the music
to work)
If no overrides are set, the game will attempt to use the builtin
implementation in wine, and will crash.

The ONLY dll override necessary to make the game run without music(whether or
not you supply a native dll) is WINEDLLOVERRIDES="dmime=n"

with WINEDLLOVERRIDES left at "", we get a crash:
<see attachment crash1.txt>


Other crashes occur if of those 4 dlls listed above, dmusic is left as builtin
and the others all native, or if dmusic is left native and all the rest
builtin. The crash is slightly different if dmloader is native.

La-Mulana is freeware and can be obtained from
http://lamulana.super-turbo.net/LA-MULANA.zip
The japanese to english translation patch inside that .zip file works fine in
wine.


P.S. Somewhat unrelated: with the builtin implemnentation of dmband (and native
dmusic, dmime and dsynth, all others builtin), the console messages indicate
that it is certainly trying to play the music and is incrementing through the
music files (which are directmusic .sgt files) but is unable to actually
produce sound


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