[Bug 16408] Half Life 2 NPC characters appear stretched

wine-bugs at winehq.org wine-bugs at winehq.org
Thu Mar 5 04:05:42 CST 2009


http://bugs.winehq.org/show_bug.cgi?id=16408


quasi-anonymous user from bugmenot.com <winehqbugs at bugmenot.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
                 CC|                            |winehqbugs at bugmenot.com




--- Comment #3 from quasi-anonymous user from bugmenot.com <winehqbugs at bugmenot.com>  2009-03-05 04:05:42 ---
I have the same problem with Half Life Source with high defenition pack

here is terminal output

~/.wine/drive_c/Program Files/Half Life 2$ wine Half-Life\ Source.exe
err:winedevice:ServiceMain driver L"vstor2-p2v30" failed to load
fixme:ole:OleLoadPictureEx
(0xa3e114,4718,0,{7bf80980-bf32-101a-8bbb-00aa00300cab},x=0,y=0,f=0,0x32fae8),
partially implemented.
fixme:ole:OLEPictureImpl_SaveAsFile (0x12f2b8)->(0x1323b8, 0, (nil)), hacked
stub.
fixme:win:EnumDisplayDevicesW ((null),0,0x33e07c,0x00000000), stub!
err:d3d:getColorBits Unsupported format: WINED3DFMT_A16B16G16R16F
fixme:keyboard:X11DRV_LoadKeyboardLayout L"00000409", 0000: stub!


-- 
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.



More information about the wine-bugs mailing list