[Bug 14968] DrawPrim.c needs to handle more than 4 vertex shader prims causes crash in everquest and does not allow rendering

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Mar 10 15:03:09 CDT 2009


http://bugs.winehq.org/show_bug.cgi?id=14968





--- Comment #12 from Austin English <austinenglish at gmail.com>  2009-03-10 15:03:09 ---
Is this still an issue in current (1.1.16 or newer) wine?


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