[Bug 14968] DrawPrim.c needs to handle more than 4 vertex shader prims causes crash in everquest and does not allow rendering
wine-bugs at winehq.org
wine-bugs at winehq.org
Wed Mar 11 15:43:44 CDT 2009
http://bugs.winehq.org/show_bug.cgi?id=14968
chris ahrendt <celticht32 at aol.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |FIXED
--- Comment #13 from chris ahrendt <celticht32 at aol.com> 2009-03-11 15:43:43 ---
Looks like it is fixed in the latest GIT
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