[Bug 14968] DrawPrim.c needs to handle more than 4 vertex shader prims causes crash in everquest and does not allow rendering

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Mar 11 15:43:44 CDT 2009


chris ahrendt <celticht32 at aol.com> changed:

           What    |Removed                     |Added
             Status|UNCONFIRMED                 |RESOLVED
         Resolution|                            |FIXED

--- Comment #13 from chris ahrendt <celticht32 at aol.com>  2009-03-11 15:43:43 ---
Looks like it is fixed in the latest GIT

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