[Bug 17715] Incorrect translation of D3D asm instruction "expp"
wine-bugs at winehq.org
wine-bugs at winehq.org
Sat Mar 14 12:37:22 CDT 2009
http://bugs.winehq.org/show_bug.cgi?id=17715
--- Comment #5 from Tobias Jakobi <liquid.acid at gmx.net> 2009-03-14 12:37:22 ---
Created an attachment (id=19942)
--> (http://bugs.winehq.org/attachment.cgi?id=19942)
fixes expp handling in ARB mode
GLSL seems to be broken too. Also Stefan mentioned that this expp syntax was
only allowed in d3d8 and gets "filtered" in d3d9, however I didn't find the
code that does that.
Plus I need someone to run the testcase on a windows system.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
More information about the wine-bugs
mailing list