[Bug 9609] graphical glitches running Tom Clancy's Splinter Cell Demo

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Mar 14 13:20:30 CDT 2009


http://bugs.winehq.org/show_bug.cgi?id=9609





--- Comment #20 from Tobias Jakobi <liquid.acid at gmx.net>  2009-03-14 13:20:29 ---
FBO was on with all my tests, the game still looks pretty ugly.

I found some option called EmulateGF2Mode in the SplinterCell.ini
(D3DDrv.D3DRenderDevice section) which smoothes rendering. Of course the lights
still shine through the scene.

What would need to be done to get this working? Some hints in which files to
look?


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