[Bug 17753] Cannot compile Wine 1.1.17 from source on Mac OS X
wine-bugs at winehq.org
wine-bugs at winehq.org
Mon Mar 16 00:56:07 CDT 2009
http://bugs.winehq.org/show_bug.cgi?id=17753
--- Comment #8 from ryan woodsmall <rwoodsmall at mac.com> 2009-03-16 00:56:07 ---
Looks like winegcc is passing the "--main-module" option to winebuild by
default. From the generated tools/winegcc/wine/Makefile:
.spec.spec.o:
$(WINEBUILD) $(WINEBUILDFLAGS) --dll -o $@ --main-module $(MODULE)
--export $<
The tools/winebuild/main.c now sets spec->main_module when called with
-M/--main-module. The case statement for this option is around ~362, and
simply does the following:
spec->main_module = xstrdup( optarg );
A check later in the file for spec->main_module looks to always be getting hit,
then an attempt to build the 16-bit spec errors out with the 'stdcall' warnings
I'm seeing. Around line 586 of tools/winebuild/main.c:
if (spec->type == SPEC_WIN32 && spec->main_module) /* embedded 16-bit module
*/
{
spec->type = SPEC_WIN16;
load_resources( argv, spec );
if (parse_input_file( spec )) BuildSpec16File( spec );
break;
}
If the above "if(){}" block is commented out and Wine rebuilt, it compiles,
installs and runs on my Mac successfully. A couple of test programs (Windows
Firefox 2, Gothic DirectX game) work successfully under 1.1.17. Is there a
quick check that can be done to determine if win16 compatibility has been
requested, and the code above wrapped in it? Or is that a bad idea? I'm
unsure of the implications of making that change, so I'll defer to those who
know way more about this than I for the time being.
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