[Bug 17753] Cannot compile Wine 1.1.17 from source on Mac OS X

wine-bugs at winehq.org wine-bugs at winehq.org
Mon Mar 16 00:56:07 CDT 2009


http://bugs.winehq.org/show_bug.cgi?id=17753





--- Comment #8 from ryan woodsmall <rwoodsmall at mac.com>  2009-03-16 00:56:07 ---
Looks like winegcc is passing the "--main-module" option to winebuild by
default.  From the generated tools/winegcc/wine/Makefile:

.spec.spec.o:
        $(WINEBUILD) $(WINEBUILDFLAGS) --dll -o $@ --main-module $(MODULE)
--export $<

The tools/winebuild/main.c now sets spec->main_module when called with
-M/--main-module.  The case statement for this option is around ~362, and
simply does the following:

    spec->main_module = xstrdup( optarg );

A check later in the file for spec->main_module looks to always be getting hit,
then an attempt to build the 16-bit spec errors out with the 'stdcall' warnings
I'm seeing.  Around line 586 of tools/winebuild/main.c:

if (spec->type == SPEC_WIN32 && spec->main_module)  /* embedded 16-bit module
*/
{
    spec->type = SPEC_WIN16;
    load_resources( argv, spec );
    if (parse_input_file( spec )) BuildSpec16File( spec );
    break;
}

If the above "if(){}" block is commented out and Wine rebuilt, it compiles,
installs and runs on my Mac successfully.  A couple of test programs (Windows
Firefox 2, Gothic DirectX game) work successfully under 1.1.17.  Is there a
quick check that can be done to determine if win16 compatibility has been
requested, and the code above wrapped in it?  Or is that a bad idea?  I'm
unsure of the implications of making that change, so I'll defer to those who
know way more about this than I for the time being.


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