[Bug 12807] Team Fortress 2 crashes after running for several minutes at 1680x1050

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Mar 18 00:18:47 CDT 2009


http://bugs.winehq.org/show_bug.cgi?id=12807





--- Comment #19 from Justin <slackbassist at gmail.com>  2009-03-18 00:18:47 ---
(In reply to comment #18)
> Confirmed this bug, on a nVidia 9600GT running 1680x1050, although on my
> system, anything above 1024x768 results in instability, and an eventual crash.
> I am not sure if it is the same bug, though. Is there any way to get some info
> through debugging in the command line? right now, I'm running with
> WINEDEBUG="fixme-all" and getting nothing that could be a hint. Any ideas?
> 
> Also, a similar crash would happen with fallout 3, in which the sound would
> loop, the video would freeze, and there would be an eventual crash to desktop.
> Is there any evidence to suggest that these two bugs could be related, or am I
> being too vague to even consider drawing that conclusion?
> -Justin 
> 

Sorry, also with wine 1.1.6 + Direct3D patch.


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