[Bug 17827] New: Fallout 3 detects video card capabilities by description
wine-bugs at winehq.org
wine-bugs at winehq.org
Sun Mar 22 21:42:00 CDT 2009
http://bugs.winehq.org/show_bug.cgi?id=17827
Summary: Fallout 3 detects video card capabilities by description
Product: Wine
Version: 1.1.17
Platform: PC
OS/Version: other
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs at winehq.org
ReportedBy: John-Whitlock at ieee.org
Fallout 3 appears to detect video card capabilities by description. The
attached patch to 1.1.17 allows the video card description to be read from the
registry, and makes the game playable.
Without the patch, the game will run through the intro pages until "New Game"
is selected. At that point it will crash, usually blaming it on xlive.dll (see
bug #15839). However, this may be a crash handler that is failing.
One work-around is to modify My Documents/My Games/Fallout 3/FALLOUT.INI, to
set "bUseFaceGenHeads=0". This allows the "New Game" to continue, but without
heads on any characters.
It appears that Fallout 3 uses the video card description to discover shader
support. This may be a fallback for an unimplemented function. With the
attached patch, the video card description can be added to the registry, and
the game will allow "New Game" with character heads.
There may be a deeper issue at work, but this would allow the game to earn the
"Gold" status it is currently advertised with.
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