[Bug 17829] New: Giants: Citizen Kabuto - dissapearing of sky and water when enemies are blowing up
wine-bugs at winehq.org
wine-bugs at winehq.org
Mon Mar 23 08:24:18 CDT 2009
http://bugs.winehq.org/show_bug.cgi?id=17829
Summary: Giants: Citizen Kabuto - dissapearing of sky and water
when enemies are blowing up
Product: Wine
Version: 1.1.17
Platform: PC-x86-64
URL: http://download.cnet.com/Giants-Citizen-Kabuto-Reaper-
demo/3000-7562_4-10056342.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs at winehq.org
ReportedBy: nugrud at gmail.com
Created an attachment (id=20088)
--> (http://bugs.winehq.org/attachment.cgi?id=20088)
WINE's terminal output without any additional debug traces
After starting new game in Giants: Citizen Kabuto Reaper demo v.1.0 (using all
of the default graphics settings) water and sky is rendered correctly, ocean
and lakes are bluish, and on the sky you can see clouds. When the first enemies
(rippers) appear and you shoot them using long distance weapons they blow up
and generally (but not always) in the same time clouds and water dissapear. The
sky becomes composed of one colour, and water is fully transparent, you can
only hear you stepped into it.
I made two movies presenting it:
http://www.youtube.com/watch?v=phxwD4CGavU - in reaper demo.
http://www.youtube.com/watch?v=J8X6BngX__o - in mecc demo.
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