[Bug 17829] New: Giants: Citizen Kabuto - dissapearing of sky and water when enemies are blowing up

wine-bugs at winehq.org wine-bugs at winehq.org
Mon Mar 23 08:24:18 CDT 2009


http://bugs.winehq.org/show_bug.cgi?id=17829

           Summary: Giants: Citizen Kabuto - dissapearing of sky and water
                    when enemies are blowing up
           Product: Wine
           Version: 1.1.17
          Platform: PC-x86-64
               URL: http://download.cnet.com/Giants-Citizen-Kabuto-Reaper-
                    demo/3000-7562_4-10056342.html
        OS/Version: Linux
            Status: UNCONFIRMED
          Severity: minor
          Priority: P2
         Component: directx-d3d
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: nugrud at gmail.com


Created an attachment (id=20088)
 --> (http://bugs.winehq.org/attachment.cgi?id=20088)
WINE's terminal output without any additional debug traces

After starting new game in Giants: Citizen Kabuto Reaper demo v.1.0 (using all
of the default graphics settings) water and sky is rendered correctly, ocean
and lakes are bluish, and on the sky you can see clouds. When the first enemies
(rippers) appear and you shoot them using long distance weapons they blow up
and generally (but not always) in the same time clouds and water dissapear. The
sky becomes composed of one colour, and water is fully transparent, you can
only hear you stepped into it.

I made two movies presenting it:
http://www.youtube.com/watch?v=phxwD4CGavU - in reaper demo.
http://www.youtube.com/watch?v=J8X6BngX__o - in mecc demo.


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