[Bug 9220] Final Fantasy 7 hangs in winmm

wine-bugs at winehq.org wine-bugs at winehq.org
Mon Mar 23 15:11:44 CDT 2009


http://bugs.winehq.org/show_bug.cgi?id=9220





--- Comment #10 from CN Gnome <cngnome at gmail.com>  2009-03-23 15:11:43 ---
Crahes still on wine 1.1.17 :

$ wine ff7demo.exe 
fixme:ntoskrnl:KeInitializeSpinLock stub: 0x657d74
fixme:win:EnumDisplayDevicesW ((null),0,0x33f70c,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x33de84,0x00000000), stub!
fixme:xrandr:X11DRV_XRandR_SetCurrentMode Cannot change screen BPP from 32 to
16
fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to
SetDepthStencilSurface
fixme:d3d7:IDirect3DImpl_7_CreateDevice (0x1379f0): Only one Direct3D device
per DirectDraw object supported
wine: Unhandled page fault on read access to 0x000006c8 at address 0x46dba5
(thread 0009), starting debugger...
Unhandled exception: page fault on read access to 0x000006c8 in 32-bit cod

Crash


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