[Bug 17835] New: OpenGL Out of Memory issues

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Mar 24 04:09:11 CDT 2009


http://bugs.winehq.org/show_bug.cgi?id=17835

           Summary: OpenGL Out of Memory issues
           Product: Wine
           Version: 1.1.17
          Platform: PC
        OS/Version: Linux
            Status: UNCONFIRMED
          Severity: critical
          Priority: P2
         Component: -unknown
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: dirtbag at gmx.li


With Wine 1.1.17 I get lots of "GL_OUT_OF_MEMORY"-errors after a few minutes of
playing Lord of the Rings Online. These errors have not been there with 1.1.16
and previous versions. 

System:
Intel Core 2 Duo E4400
Nvidia Geforce 8600GTS (512MiB)
Debian Testing
KDE 4.2, but desktop compositing effects always disabled. 

I tried with all Nvidia 180.* driver releases and they all show the same
behaviour.

The first sign of "game will crash soon" is that some ingame window or menu
does not appear anymore, e.g. the world map will just show the red arrow for my
character but not the map itself. 

Attached is the console output from two runs of the game. The first crash
occured after ca. 20 minutes, the second after 30 minutes with no reboot of the
computer in between. I just started the game again.



If you need further information or testing, please contact me.


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