[Bug 14624] Metal Fatigue: crashes before game start

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Mar 24 11:08:18 CDT 2009


http://bugs.winehq.org/show_bug.cgi?id=14624


Austin English <austinenglish at gmail.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|UNCONFIRMED                 |RESOLVED
         Resolution|                            |FIXED




--- Comment #18 from Austin English <austinenglish at gmail.com>  2009-03-24 11:08:18 ---
(In reply to comment #17)
> (In reply to comment #16)
> > Is this still an issue in current (1.1.15 or newer) wine?
> > 
> 
> Yep. Just installed 1.1.17 and tried playing Metal Fatigue on a clean
> WINEPREFIX.
> Movies are played fine only installing the indeo codecs (using winetricks) and
> disabling any audio output. If audio is not disabled, these errors are
> displayed:
> 
> err:heap:HEAP_ValidateInUseArena Heap 0x110000: in-use arena 0x4b85ef0 next
> block has PREV_FREE flag
> err:heap:HEAP_ValidateInUseArena Heap 0x110000: bad back ptr 0xabbbdbcb for
> arena 0x4b90ef8
> err:heap:HEAP_ValidateInUseArena Heap 0x110000: in-use arena 0x186e00 next
> block has PREV_FREE flag
> err:heap:HEAP_ValidateInUseArena Heap 0x110000: in-use arena 0x191e08 next
> block has PREV_FREE flag
> err:heap:HEAP_ValidateInUseArena Heap 0x110000: in-use arena 0x4bd0f48 next
> block has PREV_FREE flag
> wine: Unhandled page fault on read access to 0xf9901433 at address 0x7e2d6c08
> (thread 0032), starting debugger...
> 
> and then follows a looooooong stack trace.
> Disabling audio enables me to see all the initial movies.
> When I get to the main menu of the game, the already reported sluggishness
> appears again.
> 
> What should I do? Make 2 new bug reports?

Please. Be sure to attach the entire backtrace. I'll mark this bug fixed.


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