[Bug 17842] New: PopCap games cannot connect to registration server

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Mar 24 12:59:27 CDT 2009


           Summary: PopCap games cannot connect to registration server
           Product: Wine
           Version: 1.1.17
          Platform: PC
               URL: http://downloads.popcap.com/www/popcap_downloads/Bejewel
        OS/Version: Linux
            Status: UNCONFIRMED
          Severity: minor
          Priority: P3
         Component: -unknown
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: kennybobs at o2.co.uk

So far tested a couple of PopCap games, and none of them can connect to the
registration server.  No useful error is giving, and the output is fairly
minimal.  Could it have anything to do with CLSCTX_REMOTE_SERVER?

fixme:ole:CoInitializeSecurity ((nil),-1,(nil),(nil),0,3,(nil),0,(nil)) - stub!
err:ole:CoGetClassObject class {9a5ea990-3034-4d6f-9128-01f3c61022bc} not
err:ole:CoGetClassObject class {9a5ea990-3034-4d6f-9128-01f3c61022bc} not
err:ole:create_server class {9a5ea990-3034-4d6f-9128-01f3c61022bc} not
fixme:ole:CoGetClassObject CLSCTX_REMOTE_SERVER not supported
err:ole:CoGetClassObject no class object {9a5ea990-3034-4d6f-9128-01f3c61022bc}
could be created for context 0x17

This is the full output, not worth putting in an attachment.
+mshtml, +msnet, +gecko, +url, +urlmon do not give any further output.

The PopCap games use an .exe as "copy protection" to extract and load another
.exe.  The second .exe is the actual game.

Will link games I find have this problem as I find them.

+relay log available if needed (if it's not the fixme).

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