[Bug 17774] Fable crashes on starting a new or existing game

wine-bugs at winehq.org wine-bugs at winehq.org
Thu Mar 26 15:27:53 CDT 2009


http://bugs.winehq.org/show_bug.cgi?id=17774


Fernando Martins <fernando at cmartins.nl> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|CLOSED                      |UNCONFIRMED
         Resolution|INVALID                     |




--- Comment #4 from Fernando Martins <fernando at cmartins.nl>  2009-03-26 15:27:53 ---
Apologies, but after further testing I think the bug really didn't went away
since I finally got a couple of crashes after fresh restart. Furthermore, in
general Fable is more brittle with 1.1.17 than 1.1.10.

Finally, I compiled 1.1.17 from git and the backtrace shows Fable dying exactly
at the same point as with 1.1.11.

The code requires too much dx and gl know-how for me to be able to work
properly on it. Please let me know what else can I do. 


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