[Bug 17774] Fable crashes on starting a new or existing game
wine-bugs at winehq.org
wine-bugs at winehq.org
Thu Mar 26 15:27:53 CDT 2009
http://bugs.winehq.org/show_bug.cgi?id=17774
Fernando Martins <fernando at cmartins.nl> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|CLOSED |UNCONFIRMED
Resolution|INVALID |
--- Comment #4 from Fernando Martins <fernando at cmartins.nl> 2009-03-26 15:27:53 ---
Apologies, but after further testing I think the bug really didn't went away
since I finally got a couple of crashes after fresh restart. Furthermore, in
general Fable is more brittle with 1.1.17 than 1.1.10.
Finally, I compiled 1.1.17 from git and the backtrace shows Fable dying exactly
at the same point as with 1.1.11.
The code requires too much dx and gl know-how for me to be able to work
properly on it. Please let me know what else can I do.
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