[Bug 16456] Games crash with GL_OUT_OF_MEMORY error

wine-bugs at winehq.org wine-bugs at winehq.org
Fri Mar 27 04:36:16 CDT 2009


--- Comment #48 from Rico <kgbricola at web.de>  2009-03-27 04:36:07 ---
@ Jeffrey Bonggren
>The problem mentioned in the nvnews thread is AFAICT unrelated to wine, except
>to the extent that most (all?) programs run in Wine are 32-bit.
Yes, nearly all apps are 32bit for wine (there is a wine64 (see
http://wiki.winehq.org/Wine64), but it isn't usable yet).

So you are using driver 177.82 and couldn't reproduce the memory leak from the
nvnews forum?

>I couldn't help but notice that 4087 is awfully close to the 32-bit limit.
>However, I can get into the 3GB range for virtual memory just by running
Yes, I've seen that, too. Probably there is another problem which should be
investigated (see http://forum.winehq.org/viewtopic.php?t=4101 32bit 2,6GB vs
64bit 3,6GB). A good starting point is the test attached here
http://bugs.winehq.org/show_bug.cgi?id=13335#c140 .

I guess all are different problems which show all the same result. In
combination they arrive after a different time. For users which hit all bugs,
they couldn't even start a game (see bug 17216) and others which hit only some
of them could run the game at least some time. So it's not so easy with the

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