[Bug 14762] GeforceFX series: fullscreen PP effect issues / RECT texcoord fixup

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Mar 29 07:01:38 CDT 2009


http://bugs.winehq.org/show_bug.cgi?id=14762





--- Comment #65 from H. Verbeet <hverbeet at gmail.com>  2009-03-29 07:01:33 ---
Actually, wrt. constant reloading, the way to do that in the long term would be
to introduce the concept of constant buffers (d3d10) to the backends. Our
internal fixups would be in their own buffer separate from application
constants in that case. That's not completely trivial to implement though.


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