[Bug 17910] New: Black & White: Crashes in texture code at start
wine-bugs at winehq.org
wine-bugs at winehq.org
Tue Mar 31 09:48:29 CDT 2009
http://bugs.winehq.org/show_bug.cgi?id=17910
Summary: Black & White: Crashes in texture code at start
Product: Wine
Version: 1.1.13
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs at winehq.org
ReportedBy: shacklein at gmail.com
Created an attachment (id=20227)
--> (http://bugs.winehq.org/attachment.cgi?id=20227)
Backtrace from wine-1.1.12-112-gfd33f0f
Sorry about the vague description, but I couldn't think of anything better :)
Black & White crashes very shortly after starting with the following backtrace
on all releases of Wine from 1.1.13 to 1.1.18:
http://bugs.winehq.org/attachment.cgi?id=20214
Backtrace was previously submitted on Bug 14939. Note that the backtrace from
wine-1.1.12-112-gfd33f0f has crashed in a different function.
Regression test results in:
fd33f0f97fe68123e608218822877bf6004631db is first bad commit
commit fd33f0f97fe68123e608218822877bf6004631db
Author: Henri Verbeet <hverbeet at codeweavers.com>
Date: Mon Jan 5 10:10:16 2009 +0100
wined3d: Convert samplerState to a bitmap in struct SAVEDSTATES.
:040000 040000 81bbb93f3f5a3fe812f6dcadfbe27885814269ca
bec880d80e408cb6b26c0e84f4f2459e3d55b938 M dlls
This is interesting in context of the previous commits:
commit c33b38117e3c8376bd47b93c26beeaa2bae46ca4
wined3d: Convert renderState to a bitmap in struct SAVEDSTATES.
commit fc39831e4cc46615b71ad81d74183bfae96b1f31
wined3d: Convert transform to a bitmap in struct SAVEDSTATES.
But I have confirmed that the regression test is correct, as Black & White does
not crash on start in wine-1.1.12-111-gc33b381.
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