[Bug 17202] Segmentation fault in Call of Cthulhu

wine-bugs at winehq.org wine-bugs at winehq.org
Fri May 1 19:54:49 CDT 2009


http://bugs.winehq.org/show_bug.cgi?id=17202





--- Comment #5 from Marco Túlio <monolitonegro at gmail.com>  2009-05-01 19:54:45 ---
Yes, i've noticed the exact same bug once. I was going to acess the elder
sign(save point) when the game crashed, leaving the screen bright white. I
guess this happens due to the way the game engine was implemented: I suppose
whenever someone acess the elder sign(or the eye), the game call a loading
function twice. First time to load the list of savegames, so the player could
choose what slot to save in, the second time to return back to the game.

If the first "load" crashes, the result probably is the white screen we both
have seen. If the second "load" crashes, the result is a 'clean' crash, no side
effects on the desktop.


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