[Bug 18040] Mass Efffect crashes

wine-bugs at winehq.org wine-bugs at winehq.org
Thu May 7 07:55:46 CDT 2009


http://bugs.winehq.org/show_bug.cgi?id=18040





--- Comment #52 from atfrase <frase at cs.wisc.edu>  2009-05-07 07:55:46 ---
(In reply to comment #51)
> do you have rendering set to FBO ? if not that the case probably
> 

I added
  HKCU\Software\Wine\Direct3D\OffscreenRenderingMode = reg_sz "fbo"
with no change.  I tried also adding
  DirectDrawRenderer = "gdi"
  Multisampling = "enabled"
  PixelShaderMode = "enabled"
  RenderTargetLockMode = "auto"
  UseGLSL = ""
  VertexShaderMode = "hardware"
  VideoMemorySize = reg_dword 0x140 (320)   (geforce 8800gts 320mb)
still with no change.

How do I generate a crash log to determine if my GPF has the same cause as this
bug?  Is it just
  WINEDEBUG=+d3d wine "Steam.exe" >log 2>&1
?


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