[Bug 18040] Mass Efffect crashes
wine-bugs at winehq.org
wine-bugs at winehq.org
Thu May 7 07:55:46 CDT 2009
http://bugs.winehq.org/show_bug.cgi?id=18040
--- Comment #52 from atfrase <frase at cs.wisc.edu> 2009-05-07 07:55:46 ---
(In reply to comment #51)
> do you have rendering set to FBO ? if not that the case probably
>
I added
HKCU\Software\Wine\Direct3D\OffscreenRenderingMode = reg_sz "fbo"
with no change. I tried also adding
DirectDrawRenderer = "gdi"
Multisampling = "enabled"
PixelShaderMode = "enabled"
RenderTargetLockMode = "auto"
UseGLSL = ""
VertexShaderMode = "hardware"
VideoMemorySize = reg_dword 0x140 (320) (geforce 8800gts 320mb)
still with no change.
How do I generate a crash log to determine if my GPF has the same cause as this
bug? Is it just
WINEDEBUG=+d3d wine "Steam.exe" >log 2>&1
?
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