[Bug 16559] PixelFormat_WineD3DtoDD Can't translate this Pixelformat

wine-bugs at winehq.org wine-bugs at winehq.org
Fri May 8 22:21:42 CDT 2009


http://bugs.winehq.org/show_bug.cgi?id=16559





--- Comment #24 from Andrew Church <wine at achurch.org>  2009-05-08 22:21:37 ---
Created an attachment (id=20984)
 --> (http://bugs.winehq.org/attachment.cgi?id=20984)
Support all pixel formats checked in IDirect3DDevice7::EnumTextureFormats()

For the games that all give out the same three warnings (which seem to be
formats 19, 64, and 70 as of wine-1.1.21), the cause seems to be that some
formats tested in IDirect3DDevice_7_EnumTextureFormats() are not supported by
PixelFormat_WineD3DtoDD().  This patch adds support for the three missing
formats -- though I'm not positive they're correct, since even Microsoft's SDK
documentation seems to be inconsistent about the terms it uses for bump map
pixel components...

Since the warnings are from texture enumeration, it probably won't fix any
games that only show those three pixel format warnings.


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