[Bug 17068] HDR not correctly rendered (Counter-Strike: Source)

wine-bugs at winehq.org wine-bugs at winehq.org
Mon May 11 07:40:01 CDT 2009


http://bugs.winehq.org/show_bug.cgi?id=17068


Casey Jones <pvtpuddin at gmail.com> changed:

           What    |Removed                     |Added
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                 CC|                            |pvtpuddin at gmail.com




--- Comment #4 from Casey Jones <pvtpuddin at gmail.com>  2009-05-11 07:39:57 ---
This bug seems to affect Zeno Clash as well (Source Engine game).  The
screenshots here have green artifacts, but Zeno Clash has white artifacts.

The screenshots don't really show it, but with Zeno Clash there won't be any
artifacts to start with, then the whole screen becomes filled with white
artifacts, then it quickly goes away, and comes back about 3 seconds later. 
It's sort of like pulsing artifacts.

Haven't tested in 1.1.21, but was present in 1.1.20.


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