[Bug 6183] NFS MW crashed when sound is on in winecfg

wine-bugs at winehq.org wine-bugs at winehq.org
Mon May 11 11:01:50 CDT 2009


http://bugs.winehq.org/show_bug.cgi?id=6183


MD.IMAM HOSSAIN <imamdxl8805 at gmail.com> changed:

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                 CC|                            |imamdxl8805 at gmail.com




--- Comment #36 from MD.IMAM HOSSAIN <imamdxl8805 at gmail.com>  2009-05-11 11:01:49 ---
This problem is still exist in the latest wine version.

I have tested this game with latest wine 1.1.21. What I have found that when I
run this game with sound on (winecfg alsa checked) I can play for a few seconds
sometimes for a few minutes varies with the race type. On the other hand when I
play this game with sound off (winecfg alsa unchecked) I can play for a long
times around 10-30 minutes varies with the race type.

On the both times, what we have found that this game crashes causing unhandled
exception.

So, what is the outcome of this test is the problem of this game is not related
to wine's sound system.

My system configuration is: Intel Celeron 3.1 Gz
                            1 GB RAM
                            256 MB NVIDIA GeForce 7300 GS
                            UBUNTU 8.10 x86
                            WINE 1.1.21

terminal output on the both times:
fixme:d3d:state_zfunc D3DCMP_NOTEQUAL and D3DCMP_EQUAL do not work correctly
yet.

Happy Linux Gaming


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