[Bug 18368] D3D errors when trying to run Panzer General II

wine-bugs at winehq.org wine-bugs at winehq.org
Mon May 25 09:24:44 CDT 2009


http://bugs.winehq.org/show_bug.cgi?id=18368


Arie Skliarouk <skliarie at gmail.com> changed:

           What    |Removed                     |Added
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                 CC|                            |skliarie at gmail.com




--- Comment #5 from Arie Skliarouk <skliarie at gmail.com>  2009-05-25 09:24:43 ---
In game "Jigsaw World"
(http://appdb.winehq.org/objectManager.php?sClass=application&iId=9744) I also
have similar error message:

fixme:d3d:IWineD3DImpl_FillGLCaps OpenGL implementation supports 16 vertex
samplers and 16 total samplers
fixme:d3d:IWineD3DImpl_FillGLCaps Expected vertex samplers + MAX_TEXTURES(=8) >
combined_samplers
fixme:win:EnumDisplayDevicesW ((null),0,0x33e8b4,0x00000000), stub!
fixme:d3d:IWineD3DImpl_FillGLCaps OpenGL implementation supports 16 vertex
samplers and 16 total samplers
fixme:d3d:IWineD3DImpl_FillGLCaps Expected vertex samplers + MAX_TEXTURES(=8) >
combined_samplers
fixme:win:EnumDisplayDevicesW ((null),0,0x33e980,0x00000000), stub!
fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to
SetDepthStencilSurface
err:d3d:WineD3D_ChoosePixelFormat Can't find a suitable iPixelFormat
fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to
SetDepthStencilSurface
fixme:dsound:DllCanUnloadNow (void): stub

This happen when I click onto "Play Game" button on the initial screen. The
screen blinks once or twice and then again the initial screen is shown.

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