[Bug 17900] RenderTargetLockMode=disabled required for playable display

wine-bugs at winehq.org wine-bugs at winehq.org
Thu May 28 15:30:56 CDT 2009


http://bugs.winehq.org/show_bug.cgi?id=17900


Petr Baudis <pasky at ucw.cz> changed:

           What    |Removed                     |Added
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                 CC|                            |pasky at ucw.cz




--- Comment #6 from Petr Baudis <pasky at ucw.cz>  2009-05-28 15:30:54 ---
I see the exactly same symptoms with System Shock 2, using fglrx:

OpenGL renderer string: ATI Radeon HD 2400 PRO
OpenGL version string: 2.1.8664

The display just quickly alternates between normal and upside-down and never
changes.

RenderTargetLockMode=disabled makes the game run nicely (at least at the very
beginning), but now Esc in-game does not show the menu anymore (or rather, it's
not visible I suppose).

Let me know if I can help further. (However, I will be switching from fglrx as
soon as there's at least some 3D support in the opensource radeon driver...)

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