[Bug 13100] Sanitarium - D3D fails to create DIB section and page fault
wine-bugs at winehq.org
wine-bugs at winehq.org
Sun May 31 13:04:43 CDT 2009
http://bugs.winehq.org/show_bug.cgi?id=13100
--- Comment #11 from Marc Dequènes (Duck) <duck at duckcorp.org> 2009-05-31 13:04:43 ---
Using the new DIB engine does not solve anything.
Milan is right, using the opengl renderer makes the switch to level 2 work. The
drawback is black/flickering areas (seems the animated sprites only) and being
horribly slow on my machine, so it is still unplayable. For info, i was using
windowed mode in all my tests. The opengl problems may be due to my driver
(r300 Free driver), even if native 3D games and a few wine-emulated games plays
well (nevertheless seems games using DX < 8 are a pain). Consider this a mere
comment on the results, and not an off-topic report.
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