[Bug 17927] Morrowind: Massive texture flickering
wine-bugs at winehq.org
wine-bugs at winehq.org
Sun Nov 8 01:03:25 CST 2009
http://bugs.winehq.org/show_bug.cgi?id=17927
Ethan Baldridge <baldridge.ethan at gmail.com> changed:
What |Removed |Added
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CC| |baldridge.ethan at gmail.com
--- Comment #12 from Ethan Baldridge <baldridge.ethan at gmail.com> 2009-11-08 01:03:24 ---
I am also affected by this bug. I tried to use MGE (Morrowind Graphics
Extender) to resolve the problem but after generating a d3d8.dll file which
forced the use of a 32 bit depth buffer, Morrowind failed with:
err:module:attach_process_dlls "d3d8.dll" failed to initialize, aborting
err:module:LdrInitializeThunk Main exe initialization for
L"C:\\morrowind\\morrowind.exe" failed, status c0000005
Setting an override for d3d8.dll=builtin allowed Morrowind to run again, but of
course it doesn't fix the blinking
hair/helmets/banners/doors/windows/signs/water/etc.
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