[Bug 20609] Neverwinter Nights 2 reports insufficient video RAM
wine-bugs at winehq.org
wine-bugs at winehq.org
Sun Nov 8 21:31:15 CST 2009
http://bugs.winehq.org/show_bug.cgi?id=20609
--- Comment #4 from Austin English <austinenglish at gmail.com> 2009-11-08 21:31:14 ---
In dlls/wined3d/directx.c, there is:
/* Geforce8 - midend */
if (strstr(gl_renderer, "8600")
|| strstr(gl_renderer, "8700"))
{
*vidmem = 256;
return CARD_NVIDIA_GEFORCE_8600GT;
}
which should give your card 256 MB of ram, not 128. Below that is:
/* Geforce8 - lowend */
if (strstr(gl_renderer, "8300")
|| strstr(gl_renderer, "8400")
|| strstr(gl_renderer, "8500"))
{
*vidmem = 128; /* 128-256MB for a 8300, 256-512MB for a
8400 */
return CARD_NVIDIA_GEFORCE_8300GS;
which may be you...You can override it in the registry with the VideoMemorySize
key, see http://wiki.winehq.org/UsefulRegistryKeys
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