[Bug 20609] Neverwinter Nights 2 reports insufficient video RAM

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Nov 8 21:31:15 CST 2009


http://bugs.winehq.org/show_bug.cgi?id=20609





--- Comment #4 from Austin English <austinenglish at gmail.com>  2009-11-08 21:31:14 ---
In dlls/wined3d/directx.c, there is:
                /* Geforce8 - midend */
                if (strstr(gl_renderer, "8600")
                        || strstr(gl_renderer, "8700"))
                {
                    *vidmem = 256;
                    return CARD_NVIDIA_GEFORCE_8600GT;
                }

which should give your card 256 MB of ram, not 128. Below that is:

                /* Geforce8 - lowend */
                if (strstr(gl_renderer, "8300")
                        || strstr(gl_renderer, "8400")
                        || strstr(gl_renderer, "8500"))
                {
                    *vidmem = 128; /* 128-256MB for a 8300, 256-512MB for a
8400 */
                    return CARD_NVIDIA_GEFORCE_8300GS;

which may be you...You can override it in the registry with the VideoMemorySize
key, see http://wiki.winehq.org/UsefulRegistryKeys

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