[Bug 18501] Emperor 'Battle for Dune': can't build units and buildings
wine-bugs at winehq.org
wine-bugs at winehq.org
Mon Nov 9 13:57:06 CST 2009
http://bugs.winehq.org/show_bug.cgi?id=18501
Laurent <fremen at planet-shitfliez.org> changed:
What |Removed |Added
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CC| |fremen at planet-shitfliez.org
--- Comment #13 from Laurent <fremen at planet-shitfliez.org> 2009-11-09 13:57:06 ---
> So:
> $ git reset --hard wine-1.1.2
> and
> $ git reset --hard origin
>
> both work? If so, bug is definitely in the package, not wine itself (could be
> the packagers options/compiler/etc.
With "git reset --hard origin", Dune Emperor didn't work on my computer. Icons
of units and buildings were not displayed correctly.
This problem seems to be in all version since 1.1.16.
I tried to figure out where the regression was, and it seems to come from this
commit : d3drm: Simplify some functions. [Sat, 14 Feb 2009 13:45:35 +0000
(14:45 +0100)]
I gave some details in my previous post. Using this patch corrected the problem
for me.
I hope it can help to fix this bug.
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