[Bug 19306] visual bugs on Trackmania in 1.1.19

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Nov 10 18:46:59 CST 2009


http://bugs.winehq.org/show_bug.cgi?id=19306


Mark Haylock <mark at abitofthought.com> changed:

           What    |Removed                     |Added
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                 CC|                            |mark at abitofthought.com




--- Comment #3 from Mark Haylock <mark at abitofthought.com>  2009-11-10 18:46:58 ---
(In reply to comment #2)
> Or you can use
> the ARB backend if you have an Nvidia card. ARB has a tighter control over the
> used shader constants, so we can get all the 255 constants the game needs.

I've tried today to run this on my Macbook Pro (with a 9400M GPU) in PC3 Low
with GLSL disabled, but the rendering quality appears the same as with GLSL (it
does seem less prone to crash without GLSL though). So the car is still
invisible using ARB. Has something changed since your comment, or am I just
limited in some way by my GPU?

This is with wine version 1.1.32 on OS X via macports.

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