[Bug 14590] Car shadows appear red and blocky in Flatout 2

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Nov 17 01:59:05 CST 2009


http://bugs.winehq.org/show_bug.cgi?id=14590


Wylda <wylda at volny.cz> changed:

           What    |Removed                     |Added
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                 CC|                            |wylda at volny.cz




--- Comment #11 from Wylda <wylda at volny.cz>  2009-11-17 01:59:05 ---
(In reply to comment #10)
> This seems to be _fixed_ since ... using ... DirectX implementation.

So as you see, this does not fulfill FIXED status. Based on test from current
git (wine-1.1.33-88-gd51b4e1) and to make it more clear, you need native:

 * d3dx9_36.dll  --otherwise game will not run

 * d3dx9_30.dll  --to get rid of red shadows, i.e. "cosmetic"


Could anyone advise, how can i find out, which functions are used from these to
DLLs? Because i noticed some bug report listing needed functions in d3dx9_36
and could add others (i know, ideally we need them all implemented ;)

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