[Bug 20749] New: source engine games crash on 1.1.32-1.1.33

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Nov 18 08:44:35 CST 2009


http://bugs.winehq.org/show_bug.cgi?id=20749

           Summary: source engine games crash on 1.1.32-1.1.33
           Product: Wine
           Version: 1.1.32
          Platform: PC-x86-64
        OS/Version: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: directx-d3d
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: notasas at gmail.com
                CC: hverbeet at gmail.com


Ubuntu 9.10, x86-64, ATI fglrx, wine versions 1.1.32-GIT HEAD.

Source engine games crash with
trace:seh:raise_exception code=c0000005 flags=0 addr=0x7ae77b7c

1.1.31 works. Git bisect says:

94d33d3e861d8e01b4edcb940e8ab1aa98359520 is first bad commit
commit 94d33d3e861d8e01b4edcb940e8ab1aa98359520
Author: Henri Verbeet <hverbeet at codeweavers.com>
Date:   Tue Oct 20 11:05:06 2009 +0200

    wined3d: Destroy FBO entries from the context that created them.

    EXT_framebuffer_object doesn't specify if FBOs are shareable between GL
    contexts, but ARB_framebuffer_object explicitly prohibits it.

94d33d3e861d8e01b4edcb940e8ab1aa98359520 doesn't revert cleanly on GIT HEAD,
but if done manually with some adjustments the games work again.

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