[Bug 12736] d3d:sampler GL_INVALID_ENUM from glActiveTextureARB @ state.c

wine-bugs at winehq.org wine-bugs at winehq.org
Thu Nov 19 00:37:33 CST 2009


http://bugs.winehq.org/show_bug.cgi?id=12736


Jörg Höhle <hoehle at users.sourceforge.net> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|UNCONFIRMED                 |RESOLVED
         Resolution|                            |FIXED




--- Comment #6 from Jörg Höhle <hoehle at users.sourceforge.net>  2009-11-19 00:37:33 ---
I scanned wined3d and the code looks better now, using mostly
:   i < context->gl_info->limits.texture_stages
or
:mapped_stage >= gl_info->limits.textures
sometimes
:mapped_stage >= gl_info->limits.combined_samplers

The affected app was Crazy Machines Inventors workshop. It shows no such
warning any more (not yet tested on that other machine subject to bug #11810).

-- 
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.


More information about the wine-bugs mailing list