[Bug 20181] Warcraft 3 crashes on start with GLXBadDrawable

wine-bugs at winehq.org wine-bugs at winehq.org
Thu Nov 19 07:42:50 CST 2009


http://bugs.winehq.org/show_bug.cgi?id=20181





--- Comment #43 from infobox.oleg at wo.cz  2009-11-19 07:42:50 ---
(In reply to comment #42)
> (In reply to comment #41)
> > (In reply to comment #40)
> > > Closing invalid.
> > Ok, it is probably issue of the distribution. 
> > Still, Wine could check for absense of DRI support and display some warning
> > about it (trace:wgl:X11DRV_WineGL_InitOpenglInfo Direct rendering enabled:
> > False is not descriptive enough).
> 
> I have thought about turning it into a warning in the past but there are a lot
> of valid cases where you use indirect rendering. Indirect rendering doesn't
> have to mean 'slow'. For instance when you use a composition manager like
> compiz and don't run apps fullscreen you are using indirect rendering. You also
> use indirect rendering when you use remote X.
> 
> Roderick
You are right. Actually when I run Warcraft with -opengl option on my 64bit
without DRI, it runs OK. The problem is, when application actually crashes due
to absence of DRI and we don't know what it's the issue. 


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