[Bug 20602] thread/cpu affinity not correct with multi core enabled source engine games

wine-bugs at winehq.org wine-bugs at winehq.org
Fri Nov 20 11:13:52 CST 2009


http://bugs.winehq.org/show_bug.cgi?id=20602


Felix Zielcke <fzielcke at z-51.de> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|NEW                         |RESOLVED
         Resolution|                            |FIXED




--- Comment #11 from Felix Zielcke <fzielcke at z-51.de>  2009-11-20 11:13:51 ---
(In reply to comment #10)
> That's because your patch uses unix_pid instead of unix_tid.

Thanks Alexendra for fixing my bug.
This time I payed attention to the commits and this fixes it:

commit a764fe89212500b0ffa23fa9a9f699db89fd7d59
Author: Alexandre Julliard <julliard at winehq.org>
Date:   Fri Nov 20 11:44:54 2009 +0100

    server: Use the correct thread id to set affinity.

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