[Bug 20837] New: wined3d call "basetexture_apply_state_changes" crashes app

wine-bugs at winehq.org wine-bugs at winehq.org
Thu Nov 26 14:30:48 CST 2009


http://bugs.winehq.org/show_bug.cgi?id=20837

           Summary: wined3d call "basetexture_apply_state_changes" crashes
                    app
           Product: Wine
           Version: unspecified
          Platform: Macintosh
        OS/Version: Mac OS X 10.6
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: directx-d3d
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: gumbyx84 at gmail.com


Created an attachment (id=24968)
 --> (http://bugs.winehq.org/attachment.cgi?id=24968)
Log file generated by WINE on game crash

There seems to be a problem w/ wined3d call "basetexture_apply_state_changes".
When trying to run Shaiya (new, non-GameGuard version) the app crashes when
trying to load game UI. You can launch the app and log into account, but the
minute it starts to load the actual game, it crashes. I have attached the error
log I got during my last crash. Looking at the backtrace, it the crash seems to
be coming from basetexture_apply_state_changes+0xeb1() in wined3d (in d3d9).

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