[Bug 19897] d3d10/dxgi: device.ok crashes on MacOS X (InitAdapters/glGetString)

wine-bugs at winehq.org wine-bugs at winehq.org
Thu Oct 1 04:08:36 CDT 2009


http://bugs.winehq.org/show_bug.cgi?id=19897


Jörg Höhle <hoehle at users.sourceforge.net> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|UNCONFIRMED                 |RESOLVED
         Resolution|                            |FIXED




--- Comment #4 from Jörg Höhle <hoehle at users.sourceforge.net>  2009-10-01 04:08:35 ---
This seems related to
http://xquartz.macosforge.org/trac/ticket/287
>Please report this problem to winehq as well. They should verify
>that the default visual is a valid GLX visual.

Something must have happened in Wine, as I'm not using the XQuartz 2.4.0
mentioned in the above bug report, and wine-1.1.30 does not crash in
InitAdapters after searching for glAccum as 1.1.28 did.

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