[Bug 19897] d3d10/dxgi: device.ok crashes on MacOS X (InitAdapters/glGetString)

wine-bugs at winehq.org wine-bugs at winehq.org
Thu Oct 1 04:28:25 CDT 2009


http://bugs.winehq.org/show_bug.cgi?id=19897





--- Comment #5 from Henri Verbeet <hverbeet at gmail.com>  2009-10-01 04:28:25 ---
(In reply to comment #4)
> This seems related to
> http://xquartz.macosforge.org/trac/ticket/287
> >Please report this problem to winehq as well. They should verify
> >that the default visual is a valid GLX visual.
> 
> Something must have happened in Wine, as I'm not using the XQuartz 2.4.0
> mentioned in the above bug report, and wine-1.1.30 does not crash in
> InitAdapters after searching for glAccum as 1.1.28 did.

Roderick did fix that in 390d3929f2b2a9641ecc8114cf94ae09fa851a15, but that fix
was already in 1.1.28.

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