[Bug 20177] openal32: Games that use OpenAL lose sound

wine-bugs at winehq.org wine-bugs at winehq.org
Fri Oct 2 00:09:02 CDT 2009


http://bugs.winehq.org/show_bug.cgi?id=20177





--- Comment #15 from John P Sims <jsims2359 at gmail.com>  2009-10-02 00:09:01 ---
latest wine git: wine-1.1.30-226-g2bdcee1
latest openal git: 1.1 ALSOFT 1.9.563
clean wine prefix
clean home directory

Bioshock not only starts, but plays and I honestly think it sounds better.
There is definitely more detail to the ambient sounds. Only noticeable issue
appeared to be an ingame cut scene had its audio track way off. 

Unreal Tournament 3 still hangs at splash. UTEngine.ini defaults to "DeviceName
= Generic Software". Changed value to "Generic Hardware" and game still hung in
same spot. Changed value to "" and game still hung in same spot. Added
additional settings to .alsoftrc and game still hung in same spot.

Native openal32 fixes.

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